I also noticed that after a fresh server start and on the first hunger games run the walls don't break with this error:
But it can also happen randomly that the walls don't break with the same error messages.
Spawn Method error: System.NullReferenceException: Object reference not set to an instance of an object
at Fougerite.Entity..ctor (System.Object Obj) [0x00000] in <filename unknown>:0
at Fougerite.World.Spawn (System.String prefab, Vector3 location, Quaternion rotation, Int32 rep) [0x00000] in <filename unknown>:0
But it can also happen randomly that the walls don't break with the same error messages.
