Made some modifications toward the RPC bugs, since many of the users had problems like that I'm trying to eliminate, please do feedback about this.
EntityDeployed received a new parameter, which has the new actual placer, please check the wiki for the fresh example. I left the backward compatibility, and for C# plugins I marked the old delegate as obsolete. The new one is OnEntityDeployedWithPlacer
Lua Engine doesn't call PluginInit twice now.
All interpreter modules received a On_PluginShutdown hook (Python already had one, but that called It twice too lol)
Added a total new hook called On_VoiceChat, only C# plugins had access to It, now you have access to It with small plugins too.
GlitchFix got the newest entitydeployed hook
Re-patch the dlls or use the prepatched ones.
Code:
function On_EntityDeployed(Owner, Entity, ActualPlacer)
ActualPlacer:Message("Entity owned by: " .. Entity.OwnerName)
end
Added error logging to datastore saving to investigate an unknown problem. Check logs for the following messages: "is not serializable. Saving skipped for It." | "Failed to remove not serializable values!" | "Failed to save datastore!"
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