RustBusterServer

RustBusterServer 3.0.2

  • Just reuploading
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  • HOTFIX for Client and Server, custom plugin messages were faulty. Update is imminent!
Server:
  • NEW CONFIGURATION OPTIONS ADDED, DO NOT LAUNCH YOUR SERVER WITHOUT THESE! EXPLANATION ON THE FRONT PAGE.
INI:
Respond=False
RejectCount=4
RejectCooldown=15
  • Enchanced TCP Connections.
  • New classes were added in the Server DLL. You can create file downloads using the API. Further explanation on the main page.
Client:
  • API.GameDirectory added.
  • Fixed game crash error possibly.
  • Enchanced TCP connections.
  • Added more obvious error messages.
  • Client is now capable to download extra files from the server. These files are not monitored by us, be sure to have an antivirus software on your client. All files are going to be downloaded in the RB_Data folder.
  • IniParser is now available to use on the client side.
  • The client will no longer load two different (similar) assemblies, you will get a notification that you should restart your game. This is because of security issues.
  • Added some more anticheat stuffs cuz why not.
Server:
  • After 4 client connection failures (Error with decrypting, wrong stuffs, etc) the IP was blocked by RB until the server restarted. Now after 15 minutes this blacklist will keep getting cleaned by a parallel timer.
  • You also have the ability to view the blocked IPs and also unblock with commands, and also with console commands
  • /blip ip - Unblock IP
  • /bliplist - Lists you the ips
  • Console command: rb.blip ip (You can enter bullshit values too, to list all ips in the RustBusterServer log file.)
  • Ban reasons are no longer publicly stated, but the moderators/administrators will still be able to see the exact reason. Also the server log contains the exact reason as usual.

Client:
  • Bunch of anti-cheat stuff were imporved, and also made some bug fixes, that were reported recently.
  • Hotfix for the invalid bans. 1.6.7 cheat detection is still in the client.
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  • Anti-Cheat further enchanced.
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  • Anti-Cheat further enchanced.
  • Significantly big amount of changes in the anti-cheat.
  • New Client hooks such as playermove, playerhurt, and npchurt were added to work with, i also plan to add new hooks to the client.
  • Some fixes
  • The client should start faster
  • The browser is now loading smoother, but slower, trying to find a way to load the servers faster and cool atm will be fixed.
  • I added some more security and more sort of things are prepared against hacks
  • Some stability increasements.
  • I will be releasing 1.6.5 in a few days or less with anti-cheat stuffs, just need to code them actually >.<
  • Some changes at the server files
  • Only Server update
  • Fixed the whole reloading of RB, now you can remove/add clientside plugins without restart, and you can also reload the whitelist with rb.reload
  • The reload process will recreate any RB files, if they don't exist now.
  • Whitelist fix, more detailed logs.
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