There is no permission system. The only permission types available are Moderator (Default in fougerite)
& DonatorRank (Limited commands & options available outside of this plugin)
What is your timer called? and what is the callback name you used?
EG:
Plugin.CreateTimer("PingCheck",5000).Start();
void PingCheckCallback(ATimedEvent TimeEvent)
{
//Something here
}
for pl in Server.Players:
pl.Message("You are online")
#pl.PlayerClient.SOMETHINGHERE
pl = Fougerite.Player
if you want PlayerClient then do pl.PlayerClient.
Fougerite.Player objects /methods can be found here: http://fougerite.com/wiki/player/
Best to decompile Fougerite.dll and look at...
DreTaX only posted a Debug version to find your problem, It wasn't going to fix your problem :P
Anyway, I'd assume there would be a more detailed log hiding somewhere to post here
Nice idea, Maybe it could use the same IP as the host? e.g 127.0.0.1:InsertADifferentPortHere
Would be quick and easy for the admins to pull the images.
(Just like RustIO Map)
Probably will not come exp anytime soon, http;//pluton.team is where you can request it. Theres talk about Pluton getting a make over (New hooks, Updates, etc)
Probably just a kick would be good, Some players may want to come back and play legit :p
if they aren't caught on when connecting to the server, then they should be HWID banned
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