Search results

  1. balu92

    Approved No Wasteland

    to give a resource back, you need to translate the Entity.Name to its "inventory name"
  2. balu92

    Approved No Wasteland

    It's a deploy event. And as far as i know there is no entity destroy event in magma/fou/jint yet.
  3. balu92

    Antiglitch

  4. balu92

    Antiglitch

    what's a pillar-barricade?
  5. balu92

    (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0

    I don't think it does, but I don't know for sure.
  6. balu92

    (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0

    That's just Rusty, you can use that with fougerite.
  7. balu92

    IronPython needs testers

    @mikec said he will include it in his release soon
  8. balu92

    Approved No Wasteland

    if (Entity != null) is true then "var CX = Entity.X;" will throw an error, and you are not using the Player, so you don't need to check for that as well.
  9. balu92

    Admin problems

    http://bit.ly/1oDdOdC ;)
  10. balu92

    Admin problems

    (a plugin's command)
  11. balu92

    Tips for Datastore / DataStore.Save();

    On_DataStoreSave():void - :evilface:
  12. balu92

    Solved Jint Plugin Issues - Cannot get plugins to work

    jint doesn't support INI functions
  13. balu92

    Good job

    Mono is open source .Net framework, Monodevelop/Xamarin studio is the IDE.
  14. balu92

    Solved plugin errors

    In IronPython module, i check in the damageEvent for the lifestatus enum to raise an OnEntityDestroyed event instead the OnEntityHurt
  15. balu92

    Approved SystemName

    function On_PluginInit() { if(!Plugin.IniExists("SystemName")) { var ini = Plugin.CreateIni("SystemName"); ini.AddSetting("SystemName", "Servername", "[Fougerite]"); ini.Save(); } var ini = Plugin.GetIni("SystemName"); Server.server_message_name...
  16. balu92

    Tips for Datastore / DataStore.Save();

    Quaternion maybe?
  17. balu92

    Raycast crashing my Client

    also, why RaycastAll, why not just Raycast?
  18. balu92

    This. Remember?

    https://github.com/balu92/Recorder/releases/tag/1.0.0 commands: /record my little house /stop /build my little house /buildlook my little house usage: type /record <buildingname> build your building, arena, whatever when finished, type /stop then type /build <buildingname> to build it, in this...
  19. balu92

    This. Remember?

    I'm done with the basics. I will put the source on github soon if anyone is interested. But I will add an undo feature first.
  20. balu92

    Raycast crashing my Client

    looks like GetGround() is broken...