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Approved TpFriend 1.1.2

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balu92

Retired Staff
Retired Staff
Trusted Member
Jul 11, 2014
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I was wondering if you wouldn't mind me converting this plugin to C# and for use in Experimental?

Oh and was wondering if you thought it would be beneficial to change your teleport method to SafeTeleportTo?
We don't plan to include c# modules in pluton...
 

balu92

Retired Staff
Retired Staff
Trusted Member
Jul 11, 2014
338
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34
o_O May I ask what is planned to be included?
We have python, we will add js. We may add ruby as well. These interpreters are really good and fast for writing a plugin, since you don't have to write the game, you don't need to write your plugins in C# to be efficient.
 

CorrosionX

Plugin Developer
Plugin Developer
Sep 3, 2014
212
85
18
California
We have python, we will add js. We may add ruby as well. These interpreters are really good and fast for writing a plugin, since you don't have to write the game, you don't need to write your plugins in C# to be efficient.
Ah, good call and great reasons. Rather have speed. I will continue to learn Python and Javascript then :)
 

CorrosionX

Plugin Developer
Plugin Developer
Sep 3, 2014
212
85
18
California
This is currently broken since this new version. TP no longer works with safetp. Not sure why? I had to revert to previous version to get it working.

Work on rust experimental?
Will have to be recoded for exp. Last I checked, no methods for teleporting for plugins to call for in experimental yet. You and I will have to wait till Pluton supports "teleport"
 
Last edited:

Marcos

Member
Trusted Member
Member
Aug 1, 2014
101
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18
Good morning friends
I'll report some errors in the tpa
when the server is open direct, tpa starts to show errors,
I have no idea how to solve. Can you help?
I am sending this message to the error that has
 

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