It will need the assembly, but i cannot test it without somebody.Only this or with ulink stuff?
Yeah. Actually it doesnt matter
It will need the assembly, but i cannot test it without somebody.Only this or with ulink stuff?
Blijf gewoon op 1.5.1 die error betekend dat mensen niks kunnen weg halen dus zet je server gewoon weer naar 1.5.1@DreTaX
MissingMethodException: Method not found: 'Fougerite.Hooks.EntityHurt'.
what is this error? if people hit a house on the server i get this error in my console? version 1.5.5
1.5.5 have still bugs ( my opninion) i recommed you to use version 1.5.1Sleepers wont die ...
I have suggestion to save data asinc way because now it saves 3,4k and it took 0.1sec so for this time no one gets fpsbetter to save like every time is object placed destroyed or smth and save only this staff or something else but need to fix it if server gets bigger server will take longer to save
it is implemented check configs there is multitreding save. ofcorse in new version.I do not know how I did not read your message @gintaras
Using data assync when checking the (rust_island_2013.sav) would help a lot to eliminate the annoying LAG every time the server makes a save.
Making a mini-save of the file every time an object is placed / destroyed, this would also help a lot to the annoying rollbacks
Currently my server saves every 10min, when this happens with more than 20k objects I suffer a lag of 0.8 sec ... after the saved I still suffer sporadic lags for 1 min.
I have tried using UseThreadAtServerSave = true, but this causes sometimes and for some reason does not save the file (I currently have it in = false)
I think your information is very useful and necessary, greetings !!
Errors in logs/console?if i typ /destroy the object dont remove
in the version 1.5.5
A Big Problem In /unshare!!
Hi.For Example I Use /share Alex and Alex Will Be Added To My Share List!But If Alex Changes His Name To John!If I Use /unshare Alex Or /unshare [STEAM ID] it Doesn't Work!(Tasted In My Server)
So There Is Big Bug In /unshare System!! What We Must Do?
I taste all models!even i used SteamID to Unshare That Player.but he is steal sharingObviously because his name changed from Alex -> John ....
1- Have you tried /unshare John ???
2- If you use the Clans.py plugin and John Has a Clan .... Maybe you should put
/unshare [CLANNAME]John (including uppercase and lowercase)
It is true that for a long time ago the issue of the /share of Rust ++ needs to be included command /sharelist ... I think it would be easy to include this ... Let's wait and see what it says @DreTaX.
Regards!!
Something for a long time there were no updates - will they?I'll look into it.
I have university exams which are really important, but I will put some work to that this week. I promise a Fougerite update.Something for a long time there were no updates - will they?