Fougerite Official

Fougerite Official 1.9.2

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salva

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Jan 31, 2016
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@McRustReloaded @salva @xandeturf

Even better. I tested this fully with python plugin calls. Everything seems to be perfect.
I changed NPCHurt, NPCKiled, PlayerHurt, EntityHurt, EntityDestroyed
to the takedamage event hook, and that one method processes all of them. This should save a lot of juice, and should be a lot more faster. I went through all of them, and tested the damageamount changes. All seem fine. The old code for them was pretty shit, It was from Magma. I'm afraid there are still codes that are from magma that i havent noticed yet.

PlayerKilled remained at the same spot, so you can still decide if you want to drop loot or not.
I have tested the 1.5.6 files attached here.

Now no longer shows error when you break wall with C4 (this solved)
But it still fails to remove "Barricade RepairBench WorkBench StorageBox LargeStorageBox Campfire Furnace"

Example I have removed 4 barricades and this appears:

In NGC View with NGC ViewID ID 105185289 (1605: 10) to send RPC "ClientHealthUpdate"
In NGC View with NGC ViewID ID 105185287 (1605: 8) to send RPC "ClientHealthUpdate"
In NGC View with ID NGC ViewID 105185286 (1605: 7) to send RPC "ClientHealthUpdate"
In NGC View with NGC ViewID ID 105185288 (1605: 9) to send RPC "ClientHealthUpdate"

Regards!!
 
  • Agree
Reactions: xandeturf

DreTaX

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I have tested the 1.5.6 files attached here.

Now no longer shows error when you break wall with C4 (this solved)
But it still fails to remove "Barricade RepairBench WorkBench StorageBox LargeStorageBox Campfire Furnace"

Example I have removed 4 barricades and this appears:

In NGC View with NGC ViewID ID 105185289 (1605: 10) to send RPC "ClientHealthUpdate"
In NGC View with NGC ViewID ID 105185287 (1605: 8) to send RPC "ClientHealthUpdate"
In NGC View with ID NGC ViewID 105185286 (1605: 7) to send RPC "ClientHealthUpdate"
In NGC View with NGC ViewID ID 105185288 (1605: 9) to send RPC "ClientHealthUpdate"

Regards!!
What did you use to remove them?
 

McRustReloaded

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Mar 20, 2016
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It seems that all is fixed ! I tested on my local server and no errors shown up ! BTW one more question, since Fougerite 1.5.5 it is possible to glitch in bases and wall loot is also possible. What can i do about it ? I checked also GlitchFix but all is set to TRUE. Here are my configs:

EAC =
[Settings]
TimerC=120000
FlyandJump=true
Speed=true
Place=true
Dizzy=true
Teleport=true
Walk=false
PlayerWall=true
EntityWall=true
NoRecoil=true
RecoilSuspectShots=5
DizzyDistance=2.5
DizzyWarnings=6
FlyJumpWarnings=5
SilentAimWarnings=5
SpeedWarnings=5
EntityPlaceWarnings=1
RecoilWarnings=1
PingToIgnore=250
DisableTeleportCheckonAdmins=True
DisableTeleportCheckonMods=True
EnableFlyCheckonMods=False
EnableFlyCheckonAdmins=False
EnableSpeedCheckonMods=False
EnableSpeedCheckonAdmins=False
EnableRecoilCheckonMods=False
EnableRecoilCheckonAdmins=False
FlyWhiteList=76561197961021807
SpeedWhiteList=76561197961021807
RecoilWhiteList=76561197961021807
speedMinDistance=11
speedMaxDistance=25
walkspeedMinDistance=6
walkspeedMaxDistance=15

AdvancedTester :
[Settings]
TestAllowedEvery=20
RecoilWait=20
InsertWait=0
F2Wait=0
F5Wait=0
F3Wait=0
MaxTest=1
ReportsNeeded=6
DropTest=True
RestrictedCommands=tpa,home,tpaccept,hg
DSNames=HGIG,RandomDSName
AutoTestOnJoin=False
IgnoreDropIfPing=170
RemoveSleeperD=False
EnableButtonWarnMessage=False
MenuHackBan=True
UnBindTab=False
WarnInventoryBeforeTest=True
WarnSeconds=7

RustPP:

enforce_truth=true


My Server Config:

server.hostname "RockWars Platoon V2 by GhosT"
server.framerate "30"
server.clienttimeout 5
server.maxplayers 100
server.pvp "true"
sleepers.on "true"
airdrop.min_players "15"
env.time "12"
env.daylength "1439"
env.nightlength "1"
env.timescale "0.0066666667"
crafting.instant "true"
crafting.instant_admins "true"
crafting.timescale "1"
falldamage.enabled "true"
player.backpackLockTime "0"
cheaters.log "false"
 

xandeturf

Moderator
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Nov 4, 2015
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Glithfix does not block wallLoot, was working on the ban but did not get much success. Anything remarked on the GlithFix topic.
 

salva

Friendly self-taught developer
Administrator
Jan 31, 2016
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@McRustReloaded
It's funny ... some players on my server have noticed they were missing loot, they tell me that maybe someone used wallhack. I've been notified, but I have not seen it myself.

The first thing I think was in this video from years ago, but, I think it is not possible to use this method:
 

DreTaX

Probably knows the answer...
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Jun 29, 2014
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EAC has protection for that, but I doubt 1.5.5 has to do anything with the wall loot or glitch. Wall loot was never possible, after a rust update.
 

xandeturf

Moderator
Moderator
Nov 4, 2015
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Players sleeping, were immune to damage, adding foundation on the floor was blocked, no error log. It may be from version 1.5.6 or it may be from my RB plugin I'll be testing more time.