Fougerite Official

Fougerite Official 1.9.9.71

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No guarantees that the patcher will work vs. a dll that has a different patch already applied.

But it should. It just looks for the class and method signatures and patches into the ones it needs to hook. If your other patch didn't alter something Fougerite.Patcher wants to change, then it should be OK.
 
Good day.
A few days back here, my server not for more online, all the while falling.
The VPN can handle, I DDOS protection.
I am sending the records below
 

Attachments

@mikec

Code:
[3/8/2015 12:52:00 AM] [Exception] [ Hooks->PlayerKilled | HumanController->OnKilled | Component->SendMessage | TakeDamage->Hurt | HumanBodyTakeDamage->Hurt | TakeDamage->HurtShared | TakeDamage->HurtShared | TakeDamage->Hurt | MeleeWeaponDataBlock->DoAction1 | ItemRepresentation->RunAction | ItemRepresentation->RunServerAction | ItemRepresentation->Action1 | ItemRepresentation->Action1B | MonoMethod->InternalInvoke | MonoMethod->Invoke | MethodBase->Invoke | #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=->#=qG_E6hqIvz6NLWQQCT2N5IA== | #=q$NUWz6aT_ypN3cz7K6ce2gVWapiYAlnLPGzKjIUfT2w=->#=qS9ntZNSJqwnPkZv_HZvsug== | NetworkView->OnRPC | NetworkViewBase->#=qpJfiNEhSKsosBj54zW21Bw== | #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=->#=qlGEZiB55BOeKhe33IbTgs3lVmx7rHXWsIFfTvKtNlrQ= | #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=->#=qIPn628V9gmXGKu9CDwAT4Q== | #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=->#=qpnen9BDYWb7GIHNeIDM0B2w3_bWY6Y1K7n6fbysAk2U= | #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=->#=qnjPTIXsYLyWun9DHM4QyDdSqTLT$sNaH7rGgebuLUF8= | #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=->#=q9Ox7MeTma6fxAsTig99GV6twoS8KYKSkq98q3ldn1AU= | #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=->#=qdSwDnRo$f5EQslih94YkOg== | #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=->#=qqJfJJIU5OocEzCry9eP0ew== | #=qSBVG6i3HoKQx$z3bwADYIgVX_kCktQP8JwBh1CI$O_8=->#=qK4rBLHQlJi1c$9ISNO6Z6w== | InternalHelper->LateUpdate | ]
System.NullReferenceException: Object reference not set to an instance of an object
  at Fougerite.Player.get_SteamID () [0x00000] in <filename unknown>:0
  at Fougerite.Player.FindBySteamID (System.String uid) [0x00000] in <filename unknown>:0
  at Fougerite.Server.FindPlayer (System.String s) [0x00000] in <filename unknown>:0
  at RustPP.RustPPModule.PlayerKilled (Fougerite.Events.DeathEvent event2) [0x00000] in <filename unknown>:0

I solved this before with a try catch on the event. Maybe you know a better way.
 
Wherever there is a log line that begins:
Code:
[3/8/2015 12:52:00 AM] [Exception] [....]
It is because an exception was CAUGHT by Fougerite, ignored, and logged.
The only fix is to continue catching and ignoring, but stop logging.
There is no way a try/catch from a plugin would affect this. The exception is caught before you get a chance to.
 
is giving this error anyone help me ?
mVhL5Ds.png
 
now is giving this other error
TcH3Qwe.png

someone help me ?
Either A:
The user is using a cracked client
Or B:
The server failed to connect to steam service.

There might be another reason why but I'm not sure what else could cause that
 
I've noticed in Latest 1.0.8 /tphere doesn't work, and also when using the /kill function (comes up with some chat about trying to kill) but doesn't happen.
 
tphere works for me but if i try to kill using /kill playername it reports that it killed playername with mind bullets but they dont actually die