Fougerite Official

Fougerite Official 1.7.6B

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DreTaX

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DreTaX updated Fougerite Official with a new update entry:

1.6.2

  • New Hooks have been added. Update Fougerite.dll, REPATCH OR USE THE PREPATCHED DLLS, update IronPython module, update Jint, Magma, and MoonSharp.
  • Fougerite.cfg CHANGED, added AutoBanCraft=true, you can disable automatic craft bans with this!
  • Fixed Rust++ /history command (untested)
  • RUST SAVING IS NOW COMPLETELY ON A DIFFERENT THREAD, AND ONLY EXECUTES ON THE MAIN THREAD IF THE SERVER IS STOPPING....
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DreTaX

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DreTaX updated Fougerite Official with a new update entry:

1.6.2B

  • Somehow the patching got corrupted in the Research hook, and invalid IL code could not be processed. I don't know how this happened since I didn't change anything regarding research methods since a time, but whatever. It was made a bit better, and faster. Fougerite.dll, and the prepatched dlls / patcher was updated only.
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DreTaX

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DreTaX updated Fougerite Official with a new update entry:

1.6.6

  • PATCHER WAS MODIFIED REPATCH OR USE THE PREPATCHED FILES
  • Fougerite.dll Updated
  • IronPythonModule, Jint, Magma, MoonSharp has been updated.
  • New hook: On_SupplySignalExploded
  • Rust++ Fixes, and Update
  • Entity's Destroy() function was fixed for window bars thanks to jakkee.
  • Fixed up World.Spawn for structures and now they work nicely.
  • ItemPickupEvent is now called twice, once before the pickup and once after the pickup. Please see which variables can be used here:...
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DreTaX

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Jun 29, 2014
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DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
3,960
1,194
113
At your house.
github.com

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
3,960
1,194
113
At your house.
github.com
DreTaX updated Fougerite Official with a new update entry:

1.6.7C

  • Fougerite.dll Updated
  • Rust++ Updated
  • MoonSharp updated
  • IronPython Updated
  • Jint Updated
  • Magma Updated
  • Mostly the saving was enchanced, and seems to be working a lot more better now. Please test.
  • On_ServerSaved hook was CHANGED. See reference at the wiki. ALL Plugins must be updated if you are using this method!
  • fougerite.save now...
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DreTaX

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Jun 29, 2014
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DreTaX updated Fougerite Official with a new update entry:

1.6.7D

  • REPATCH OR USE PREPATCHED DLLS.
  • Fougerite.dll was updated.
  • The problem when using command "quit" (Server saving then becoming unresponsive, then hardly closing) was solved. You may use both CTRL + C or the command quit to stop the server. Both of them were tested using a map that has 71000 objects. The server should save, manually trigger the shutdown, and simply close on both. The quit command also Kills the process...
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DreTaX

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Jun 29, 2014
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DreTaX updated Fougerite Official with a new update entry:

1.6.7E

  • MODIFIED THE PATCHER RE-PATCH OR USE THE PREPATCHED FILES.
  • Fougerite.dll was updated.
  • Fixing the last background save issue.
    The original saving didn't cause this issue, since the server was "help up"by the lagg, and placing an object didn't hurt the list while iterating It. It is now safe to say that the saving system is completely threaded without issues, and the save system will cause no lagg...
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DreTaX

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Jun 29, 2014
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DreTaX updated Fougerite Official with a new update entry:

1.6.8

  • Fougerite Saving has been tested for a couple of days, this build seems to be fine, and running without issues. Please try It.
  • PATCHER WAS MODIFIED RE-PATCH OR USE PREPATCHED DLLS.
  • Fougerite.dll updated.
  • IronPythonModule updated. Please delete IronPython.Deps from the Managed Folder. Add every new IronPython and Microsoft dlls to the Managed folder, since I updated the engine from 2014 to the latest available .NET 3.5 support. (2016 late)
  • Web.CreateAsyncHTTPRequest has...
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DreTaX

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Jun 29, 2014
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